![]() Added "enable window docking with shift" option to new "overlay" settings menu.(Previously TMGL-approved plugins were available as a separate Openplanet build, but is now released publicly!) Added signature modes: you can now load the game with only a specific set of plugins all signed and unsigned plugins, all signed plugins, all TMGL-approved plugins, and all official plugins.Fixed Plugin Manager not being able to update plugins when they were disabled through app config.Fixed multiline strings not (de)serializing correctly.Fixed game throwing a Maniascript error when intercepted procs were being blocked (this was a problem with Ghost Scrubber, for example).Fixed clearing json value when assigning itself to itself.Fixed crash when displaying a nod of a class that has IdName redefined as a different type (for example, CPlugGameSkinAndFolder).Fixed crash that could happen when using certain API's in an intercepted proc.Fixed version check for compatibility-disabled plugins not disabling older plugin versions.Fixed Time::ParseFromRelativeTime not including milliseconds.Fixed plugins getting re-enabled after plugin compilation failure.Added profiler timing for ProcIntercept.Added more informative in-game Openplanet update notification.Added support for int64 and uint64 settings.
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